Navigation
API > API/Plugins > API/Plugins/MassSmartObjects > API/Plugins/MassSmartObjects/USmartObjectZoneAnnotations
- UObject::Serialize()
- UActorComponent::Serialize()
- USceneComponent::Serialize()
- UPrimitiveComponent::Serialize()
- USmartObjectZoneAnnotations::Serialize()
References
| Module | MassSmartObjects |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/SmartObjectZoneAnnotations.h |
| Include | #include "SmartObjectZoneAnnotations.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Private/SmartObjectZoneAnnotations.cpp |
virtual void Serialize
&40;
FArchive & Ar
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.