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API > API/Plugins > API/Plugins/MassSmartObjects
Processor that signals entities with FSmartObjectRegistration and FMassActorInstanceFragment fragments when the a given tag or fragment is removed from an entity.
| Name | UMassSmartObjectDeinitializerBase |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectRegistration.h |
| Include Path | #include "MassSmartObjectRegistration.h" |
Syntax
UCLASS (Abstract)
class UMassSmartObjectDeinitializerBase : public UMassObserverProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassObserverProcessor → UMassSmartObjectDeinitializerBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassSmartObjectDeinitializerBase() |
MassSmartObjectRegistration.h |
Functions
Public
Protected
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQueries
(
const TSharedRef< FMassEntityManager >& EntityManager |
MassSmartObjectRegistration.h | ||
virtual void Execute
(
FMassEntityManager& EntityManager, |
MassSmartObjectRegistration.h |
See Also
-
FMassActorInstanceFragment