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Struct to store indices to all entry points on a given lane. Used as a container wrapper to be able to use in a TMap.
| Name | FSmartObjectLaneLocationIndices |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/SmartObjectZoneAnnotations.h |
| Include Path | #include "SmartObjectZoneAnnotations.h" |
Syntax
USTRUCT ()
struct FSmartObjectLaneLocationIndices
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SmartObjectLaneLocationIndices | TArray< int32 > | SmartObjectZoneAnnotations.h |
|