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API > API/Plugins > API/Plugins/MassSmartObjects > API/Plugins/MassSmartObjects/FMassSmartObjectHandler
References
| Module | MassSmartObjects |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectHandler.h |
| Include | #include "MassSmartObjectHandler.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Private/MassSmartObjectHandler.cpp |
void StopUsingSmartObject
(
const FMassEntityHandle Entity,
FMassSmartObjectUserFragment & User,
const EMassSmartObjectInteractionStatus NewStatus
) const
Remarks
Deactivates the mass gameplay behavior started using StartUsingSmartObject.
Parameters
| Name | Description |
|---|---|
| Entity | MassEntity associated to the user fragment |
| User | Fragment of the user claiming |
| NewStatus | Reason of the deactivation. |