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API > API/Plugins > API/Plugins/MassSignals > API/Plugins/MassSignals/UMassSignalSubsystem
| Name | FDelayedSignal |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Public/MassSignalSubsystem.h |
| Include Path | #include "MassSignalSubsystem.h" |
Syntax
struct FDelayedSignal
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Entities | TArray< FMassEntityHandle > | MassSignalSubsystem.h | ||
| SignalName | FName | MassSignalSubsystem.h | ||
| TargetTimestamp | double | MassSignalSubsystem.h |