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API > API/Plugins > API/Plugins/MassSignals > API/Plugins/MassSignals/UMassSignalProcessorBase
References
| Module | MassSignals |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Public/MassSignalProcessorBase.h |
| Include | #include "MassSignalProcessorBase.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Private/MassSignalProcessorBase.cpp |
void SubscribeToSignal
&40;
UMassSignalSubsystem & SignalSubsystem,
const FName SignalName
&41;
Remarks
To receive notification about a particular signal, you need to subscribe to it.
Parameters
| Name | Description |
|---|---|
| SignalName | is the name of the signal to receive notification about |