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API > API/Plugins > API/Plugins/MassSignals > API/Plugins/MassSignals/UMassSignalProcessorBase
References
| Module | MassSignals |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Public/MassSignalProcessorBase.h |
| Include | #include "MassSignalProcessorBase.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Private/MassSignalProcessorBase.cpp |
virtual void Execute
(
FMassEntityManager & EntityManager,
FMassExecutionContext & Context
)
Remarks
Execution method for this processor
Parameters
| Name | Description |
|---|---|
| EntitySubsystem | is the system to execute the lambdas on each entity chunk |
| Context | is the execution context to be passed when executing the lambdas |