Navigation
API > API/Plugins > API/Plugins/MassSignals > API/Plugins/MassSignals/FMassSignalNameLookup
References
| Module | MassSignals |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Public/MassSignalTypes.h |
| Include | #include "MassSignalTypes.h" |
Syntax
static int32 MaxSignalNames = 64;
Remarks
Max number of names each entity can contain