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API > API/Plugins > API/Plugins/MassSignals > API/Plugins/MassSignals/FMassSignalNameLookup
References
| Module | MassSignals |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Public/MassSignalTypes.h |
| Include | #include "MassSignalTypes.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Private/MassSignalTypes.cpp |
uint64 GetOrAddSignalName
&40;
const FName SignalName
&41;
Remarks
Retrieve if it is already registered or adds new signal to the lookup and return the bitflag for that Signal is the name of the signal to retrieve or add to the lookup. bitflag describing the name, or 0 if max names is reached.