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API > API/Plugins > API/Plugins/MassSignals > API/Plugins/MassSignals/FMassSignalNameLookup
References
| Module | MassSignals |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Public/MassSignalTypes.h |
| Include | #include "MassSignalTypes.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSignals/Private/MassSignalTypes.cpp |
void AddSignalToEntity
(
const FMassEntityHandle Entity,
const uint64 SignalFlag
)
Remarks
Adds specified Signal name bitflag to an entity
Parameters
| Name | Description |
|---|---|
| Entity | is the entity where the signal has been raised |
| SignalFlag | is the actual bitflag describing the signal |