Navigation
API > API/Plugins > API/Plugins/MassRepresentation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMassProcessor
- UMassVisualizationLODProcessor
- UMassCrowdVisualizationLODProcessor
References
| Module | MassRepresentation |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassVisualizationLODProcessor.h |
| Include | #include "MassVisualizationLODProcessor.h" |
Syntax
UCLASS&40;&41;
class UMassVisualizationLODProcessor : public UMassProcessor
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bForceOFFLOD | ||
| FMassEntityQuery | CloseEntityAdjustDistanceQuery | ||
| FMassEntityQuery | CloseEntityQuery | ||
| FMassEntityQuery | DebugEntityQuery | ||
| FMassEntityQuery | FarEntityQuery | ||
| TObjectPtr< const UScriptStruct > | FilterTag |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Configure the owned FMassEntityQuery instances to express processor's requirements | ||
| void | Execute
(
FMassEntityManager& EntityManager, |
Execution method for this processor | |
| void | ForceOffLOD
(
bool bForce |
Forces Off LOD on all calculation |