Navigation
API > API/Plugins > API/Plugins/MassRepresentation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMassEntityTraitBase
- UMassVisualizationTrait
- UMassStationaryVisualizationTrait
- UMassLWIVisualizationTrait
References
| Module | MassRepresentation |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassStationaryVisualizationTrait.h |
| Include | #include "MassStationaryVisualizationTrait.h" |
Syntax
UCLASS&40;&41;
class UMassStationaryVisualizationTrait : public UMassVisualizationTrait
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMassStationaryVisualizationTrait
(
const FObjectInitializer& ObjectInitializer |
Overridden from UMassEntityTraitBase
| Type | Name | Description | |
|---|---|---|---|
| void | BuildTemplate
(
FMassEntityTemplateBuildContext& BuildContext, |
Appends items into the entity template required for the trait. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |