Navigation
API > API/Plugins > API/Plugins/MassRepresentation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UPrimitiveComponent
- UMeshComponent
- UStaticMeshComponent
- UInstancedStaticMeshComponent
- UMassInstancedStaticMeshComponent
References
| Module | MassRepresentation |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassInstancedStaticMeshComponent.h |
| Include | #include "MassInstancedStaticMeshComponent.h" |
Syntax
UCLASS&40;&41;
class UMassInstancedStaticMeshComponent : public UInstancedStaticMeshComponent
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddInstancesWithIds
(
TConstArrayView< int32 > InstanceIds, |
Add multiple instances to this component. | |
| void | ApplyVisualChanges
(
const FMassISMCSharedData& SharedData |
||
| bool | RemoveInstanceInternal
(
const int32 InstanceIndex, |
||
| bool | RemoveInstanceWithIds
(
TConstArrayView< int32 > InstanceIds |
Remove the instances given as instance Ids. Returns True on success. |