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API > API/Plugins > API/Plugins/MassRepresentation > API/Plugins/MassRepresentation/FStaticMeshInstanceVisualization-_1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassRepresentationTypes.h | |||
FStaticMeshInstanceVisualizationDescHandle
(
uint16 InIndex |
MassRepresentationTypes.h | ||
FStaticMeshInstanceVisualizationDescHandle
(
int32 InIndex |
MassRepresentationTypes.h |
FStaticMeshInstanceVisualizationDescHandle()
| Name | FStaticMeshInstanceVisualizationDescHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h |
| Include Path | #include "MassRepresentationTypes.h" |
FStaticMeshInstanceVisualizationDescHandle()
FStaticMeshInstanceVisualizationDescHandle(uint16)
| Name | FStaticMeshInstanceVisualizationDescHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h |
| Include Path | #include "MassRepresentationTypes.h" |
FStaticMeshInstanceVisualizationDescHandle
(
uint16 InIndex
)
FStaticMeshInstanceVisualizationDescHandle(int32)
| Name | FStaticMeshInstanceVisualizationDescHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h |
| Include Path | #include "MassRepresentationTypes.h" |
FStaticMeshInstanceVisualizationDescHandle
(
int32 InIndex
)