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API > API/Plugins > API/Plugins/MassRepresentation > API/Plugins/MassRepresentation/FStaticMeshInstanceVisualization-
References
| Module | MassRepresentation |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationTypes.h |
| Include | #include "MassRepresentationTypes.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassRepresentationTypes.cpp |
bool IsValid() const
whether any of descriptions in Meshes is valid. This implies that empty Meshes will be treated as not valid.