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API > API/Plugins > API/Plugins/MassRepresentation
| Name | FMassVisualizationLODSharedFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationFragments.h |
| Include Path | #include "MassRepresentationFragments.h" |
Syntax
USTRUCT ()
struct FMassVisualizationLODSharedFragment : public FMassSharedFragment
Inheritance Hierarchy
- FMassSharedFragment → FMassVisualizationLODSharedFragment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassRepresentationFragments.h | |||
FMassVisualizationLODSharedFragment
(
const FMassVisualizationLODParameters& LODParams |
MassRepresentationFragments.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasAdjustedDistancesFromCount | bool | MassRepresentationFragments.h | ||
| FilterTag | TObjectPtr< const UScriptStruct > | MassRepresentationFragments.h |
|
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| LODCalculator | TMassLODCalculator< FMassRepresentationLODLogic > | MassRepresentationFragments.h |