Navigation
API > API/Plugins > API/Plugins/MassRepresentation
Inheritance Hierarchy
- FMassFragment
- FMassRepresentationLODFragment
References
| Module | MassRepresentation |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationFragments.h |
| Include | #include "MassRepresentationFragments.h" |
Syntax
USTRUCT&40;&41;
struct FMassRepresentationLODFragment : public FMassFragment
Variables
| Type | Name | Description | |
|---|---|---|---|
| TEnumAsByte< EMassLOD::Type > | LOD | LOD information | |
| float | LODSignificance | Value scaling from 0 to 3, 0 highest LOD we support and 3 being completely off LOD | |
| TEnumAsByte< EMassLOD::Type > | PrevLOD | ||
| EMassVisibility | PrevVisibility | ||
| EMassVisibility | Visibility | Visibility Info |