Navigation
API > API/Plugins > API/Plugins/MassReplication > API/Plugins/MassReplication/UMassReplicatorBase
References
| Module | MassReplication |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationProcessor.h |
| Include | #include "MassReplicationProcessor.h" |
virtual void ProcessClientReplication
(
FMassExecutionContext & Context,
FMassReplicationContext & ReplicationContext
)
Remarks
Must override to process the client replication This methods should call CalculateClientReplication with the appropriate callback implementation