Navigation
API > API/Plugins > API/Plugins/MassReplication > API/Plugins/MassReplication/UMassReplicationSubsystem
- USubsystem::Deinitialize()
- UMassReplicationSubsystem::Deinitialize()
References
| Module | MassReplication |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationSubsystem.h |
| Include | #include "MassReplicationSubsystem.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Private/MassReplicationSubsystem.cpp |
virtual void Deinitialize&40;&41;
Remarks
Implement this for deinitialization of instances of the system