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API > API/Plugins > API/Plugins/MassReplication > API/Plugins/MassReplication/FMassReplicationProcessorPositio-
References
| Module | MassReplication |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationTransformHandlers.h |
| Include | #include "MassReplicationTransformHandlers.h" |
template<typename AgentArrayItem>
void ModifyEntity
(
const FMassReplicatedAgentHandle Handle,
const int32 EntityIdx,
TMassClientBubbleTransformHandler < AgentArrayItem > & BubblePathHandler
)