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Component Tag to tell if the entity is in the replication grid
| Name | FMassInReplicationGridTag |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationFragments.h |
| Include Path | #include "MassReplicationFragments.h" |
Syntax
USTRUCT ()
struct FMassInReplicationGridTag : public FMassTag
Inheritance Hierarchy
- FMassTag → FMassInReplicationGridTag