Navigation
API > API/Plugins > API/Plugins/MassNavigation
Updates agent's orientation based on current movement.
| Name | UMassSmoothOrientationProcessor |
| Type | class |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassNavigation/Public/SmoothOrientation/MassSmoothOrientationProcessors.h |
| Include Path | #include "SmoothOrientation/MassSmoothOrientationProcessors.h" |
Syntax
UCLASS (MinimalAPI)
class UMassSmoothOrientationProcessor : public UMassProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassSmoothOrientationProcessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassSmoothOrientationProcessor() |
SmoothOrientation/MassSmoothOrientationProcessors.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HighResEntityQuery | FMassEntityQuery | SmoothOrientation/MassSmoothOrientationProcessors.h | ||
| LowResEntityQuery_Conditional | FMassEntityQuery | SmoothOrientation/MassSmoothOrientationProcessors.h |
Functions
Public
Protected
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQueries
(
const TSharedRef< FMassEntityManager >& EntityManager |
SmoothOrientation/MassSmoothOrientationProcessors.h | ||
virtual void Execute
(
FMassEntityManager& EntityManager, |
SmoothOrientation/MassSmoothOrientationProcessors.h |