Navigation
API > API/Plugins > API/Plugins/MassNavigation
| Name | FMassNavigationEdgesFragment |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassNavigation/Public/Avoidance/MassAvoidanceFragments.h |
| Include Path | #include "Avoidance/MassAvoidanceFragments.h" |
Syntax
USTRUCT ()
struct FMassNavigationEdgesFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FMassNavigationEdgesFragment
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MaxEdgesCount | int | Avoidance/MassAvoidanceFragments.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AvoidanceEdges | TArray< FNavigationAvoidanceEdge, TFixedAllocator< MaxEdgesCount > > | Avoidance/MassAvoidanceFragments.h | ||
| bExtrudedEdges | bool | Set to true if the edges already account for the agent radius. | Avoidance/MassAvoidanceFragments.h |