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API > API/Plugins > API/Plugins/MassNavMeshNavigation
Processor for updating move target on a navmesh short path.
| Name | UMassNavMeshPathFollowProcessor |
| Type | class |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassNavMeshNavigation/Public/MassNavMeshNavigationProcessors.h |
| Include Path | #include "MassNavMeshNavigationProcessors.h" |
Syntax
UCLASS (MinimalAPI)
class UMassNavMeshPathFollowProcessor : public UMassProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassNavMeshPathFollowProcessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassNavMeshPathFollowProcessor() |
MassNavMeshNavigationProcessors.h |
Functions
Protected
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQueries
(
const TSharedRef< FMassEntityManager >& EntityManager |
MassNavMeshNavigationProcessors.h | ||
virtual void Execute
(
FMassEntityManager& EntityManager, |
MassNavMeshNavigationProcessors.h | ||
virtual void InitializeInternal
(
UObject& Owner, |
MassNavMeshNavigationProcessors.h |