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API > API/Plugins > API/Plugins/MassLOD > API/Plugins/MassLOD/UMassLODSubsystem
- USubsystem::Deinitialize()
- UTickableWorldSubsystem::Deinitialize()
- UMassLODSubsystem::Deinitialize()
References
| Module | MassLOD |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassLODSubsystem.h |
| Include | #include "MassLODSubsystem.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Private/MassLODSubsystem.cpp |
virtual void Deinitialize&40;&41;
Remarks
Implement this for deinitialization of instances of the system