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TStaticArray< float, EMassLOD::Max > |
AdjustedBaseLODDistance |
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 |
TStaticArray< float, EMassLOD::Max > |
AdjustedBaseLODDistanceSq |
Distance where each LOD becomes relevant (Squared and Normal) |
 |
TStaticArray< float, EMassLOD::Max > |
AdjustedVisibleLODDistance |
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 |
TStaticArray< float, EMassLOD::Max > |
AdjustedVisibleLODDistanceSq |
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TStaticArray< TStaticArray< int32, UE::MassLOD::MaxBucketsPerLOD >, EMassLOD::Max > |
BaseBucketCounts |
Count of entities in each subdivision |
 |
TStaticArray< int32, EMassLOD::Max > |
LastCalculatedLODCount |
Last calculation count per LOD |
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TStaticArray< TStaticArray< int32, UE::MassLOD::MaxBucketsPerLOD >, EMassLOD::Max > |
VisibleBucketCounts |
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