Navigation
API > API/Plugins > API/Plugins/MassLOD
Inheritance Hierarchy
- FMassConstSharedFragment
- FMassSimulationLODParameters
References
| Module | MassLOD |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h |
| Include | #include "MassSimulationLOD.h" |
Syntax
USTRUCT ()
struct FMassSimulationLODParameters : public FMassConstSharedFragment
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bSetLODTags | If true, will set the associated LOD tag on the entity | |
| float | BufferHysteresisOnDistancePercentage | Hysteresis percentage on delta between the LOD distances | |
| float[EMassLOD::Max] | LODDistance | Distance where each LOD becomes relevant | |
| int32[EMassLOD::Max] | LODMaxCount | Maximum limit of entity per LOD |
Constructors
| Type | Name | Description | |
|---|---|---|---|