Navigation
API > API/Plugins > API/Plugins/MassGameplayEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UDynamicSubsystem
- UEditorSubsystem
- UMassActorEditorSubsystem
References
| Module | MassGameplayEditor |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayEditor/Public/MassActorEditorSubsystem.h |
| Include | #include "MassActorEditorSubsystem.h" |
Syntax
UCLASS&40;&41;
class UMassActorEditorSubsystem : public UEditorSubsystem
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< FMassActorManager > | ActorManager |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FMassActorManager & |
Overridden from USubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | Initialize
(
FSubsystemCollectionBase& Collection |
Implement this for initialization of instances of the system |