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API > API/Plugins > API/Plugins/MassGameplayEditor > API/Plugins/MassGameplayEditor/FMassTraitInspectionContext
| Name | FInvestigationContext |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayEditor/Public/MassTraitRepository.h |
| Include Path | #include "MassTraitRepository.h" |
Syntax
struct FInvestigationContext : public FMassEntityTemplateBuildContext
Inheritance Hierarchy
- FMassEntityTemplateBuildContext → FMassTraitInspectionContext::FInvestigationContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInvestigationContext
(
FMassEntityTemplateData& InTemplate |
MassTraitRepository.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FMassEntityTemplateBuildContext | MassTraitRepository.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetTrait
(
const UMassEntityTraitBase& Trait |
MassTraitRepository.h |