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API > API/Plugins > API/Plugins/MassGameplayDebug > API/Plugins/MassGameplayDebug/UMassDebugVisualizationComponent
- UObject::PostInitProperties()
- UActorComponent::PostInitProperties()
- UMassDebugVisualizationComponent::PostInitProperties()
References
| Module | MassGameplayDebug |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Public/MassDebugVisualizationComponent.h |
| Include | #include "MassDebugVisualizationComponent.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Private/MassDebugVisualizationComponent.cpp |
virtual void PostInitProperties&40;&41;
Remarks
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.