The sole responsibility of this world subsystem class is to host the default instance of [FMassEntityManager](API\Plugins\MassEntity\FMassEntityManager) for a given [UWorld](API\Runtime\Engine\Engine\UWorld).
UCLASS&40;&41;
class UMassEntitySubsystem : public UWorldSubsystem
Remarks
The sole responsibility of this world subsystem class is to host the default instance of FMassEntityManager for a given UWorld. All the gameplay-related use cases of Mass (found in MassGameplay and related plugins) use this by default.
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific).