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Processor for completing MassEQSSubsystem Requests sent from UMassEnvQueryTest_MassEntityTags
| Name | UMassEnvQueryTestProcessor_MassEntityTags |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassEQS/Public/Processors/MassEnvQueryTestProcessor_MassEntityTags.h |
| Include Path | #include "Processors/MassEnvQueryTestProcessor_MassEntityTags.h" |
Syntax
UCLASS (Meta=(DisplayName="Mass Entity Tags Test Processor"))
class UMassEnvQueryTestProcessor_MassEntityTags : public UMassEnvQueryProcessorBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassEnvQueryProcessorBase → UMassEnvQueryTestProcessor_MassEntityTags
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassEnvQueryTestProcessor_MassEntityTags() |
Processors/MassEnvQueryTestProcessor_MassEntityTags.h |
Functions
Public
Protected
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQueries
(
const TSharedRef< FMassEntityManager >& EntityManager |
Processors/MassEnvQueryTestProcessor_MassEntityTags.h | ||
virtual void Execute
(
FMassEntityManager& EntityManager, |
Processors/MassEnvQueryTestProcessor_MassEntityTags.h | ||
virtual bool ShouldAllowQueryBasedPruning
(
const bool bRuntimeMode |
Processors/MassEnvQueryTestProcessor_MassEntityTags.h |