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API > API/Plugins > API/Plugins/MassCrowd
Created a crowd version for parallelization of the crowd with the traffic
| Name | UMassCrowdVisualizationLODProcessor |
| Type | class |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdVisualizationLODProcessor.h |
| Include Path | #include "MassCrowdVisualizationLODProcessor.h" |
Syntax
UCLASS (Meta=(DisplayName="Crowd visualization LOD"))
class UMassCrowdVisualizationLODProcessor : public UMassVisualizationLODProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassVisualizationLODProcessor → UMassCrowdVisualizationLODProcessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassCrowdVisualizationLODProcessor() |
MassCrowdVisualizationLODProcessor.h |
Functions
Public
Protected
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQueries
(
const TSharedRef< FMassEntityManager >& EntityManager |
MassCrowdVisualizationLODProcessor.h | ||
virtual void Execute
(
FMassEntityManager& EntityManager, |
MassCrowdVisualizationLODProcessor.h |