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API > API/Plugins > API/Plugins/MassCrowd
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UPrimitiveComponent
- UMassCrowdLaneDataRenderingComponent
References
| Module | MassCrowd |
| Header | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdLaneDataRenderingComponent.h |
| Include | #include "MassCrowdLaneDataRenderingComponent.h" |
Syntax
UCLASS&40;EditInlineNew, Meta&61;&40;BlueprintSpawnableComponent&41;,
HideCategories&61;&40;Object, LOD, Lighting, VirtualTexture, Transform, HLOD, Collision, TextureStreaming, Mobile, Physics, Tags, AssetUserData, Activation, Cooking, Rendering, Navigation&41;&41;
class UMassCrowdLaneDataRenderingComponent : public UPrimitiveComponent
Remarks
Primitive component that can be used to render runtime state of zone graph lanes (e.g. Opened|Closed, Density, etc.) The component must be added on a ZoneGraphData actor.
Constructors
| Type | Name | Description | |
|---|---|---|---|