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API > API/Plugins > API/Plugins/MassCrowd
Structure holding all pertinent data related to the selected lane.
| Name | FSelectLaneResult |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdSubsystem.h |
| Include Path | #include "MassCrowdSubsystem.h" |
Syntax
struct FSelectLaneResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NextLaneHandle | FZoneGraphLaneHandle | The handle of the next lane selected from the available links. | MassCrowdSubsystem.h | |
| WaitDistance | TOptional< float > | The distance along the lane the entity should reach before stopping. | MassCrowdSubsystem.h |