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API > API/Plugins > API/Plugins/MassCrowd
Container for the crowd lane data associated to a specific registered ZoneGraph data.
| Name | FRegisteredCrowdLaneData |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdSubsystem.h |
| Include Path | #include "MassCrowdSubsystem.h" |
Syntax
struct FRegisteredCrowdLaneData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CrowdLaneDataArray | TArray< FZoneGraphCrowdLaneData > | Per lane data; array size matches the ZoneGraph storage. | MassCrowdSubsystem.h | |
| DataHandle | FZoneGraphDataHandle | Handle of the storage the data was initialized from. | MassCrowdSubsystem.h | |
| LaneToBranchingDataLookup | TMap< int32, FCrowdBranchingLaneData > | Lane to branching data lookup | MassCrowdSubsystem.h | |
| LaneToTrackingDataLookup | TMap< int32, FCrowdTrackingLaneData > | Lane to entity tracking data lookup | MassCrowdSubsystem.h | |
| WaitAreas | TArray< FCrowdWaitAreaData > | MassCrowdSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
MassCrowdSubsystem.h |