Navigation
API > API/Plugins > API/Plugins/MassCrowd
| |
|
| Name |
FMassCrowdObstacleFragment |
| Type |
struct |
| Header File |
/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdFragments.h |
| Include Path |
#include "MassCrowdFragments.h" |
Syntax
USTRUCT ()
struct FMassCrowdObstacleFragment : public FMassFragment
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsMoving |
bool |
True of the current obstacle state is moving. |
MassCrowdFragments.h |
|
| LaneObstacleID |
FMassLaneObstacleID |
Obstacle ID reported to the obstruction annotation. |
MassCrowdFragments.h |
|
| LastPosition |
FVector |
Position of the obstacle when it last moved. |
MassCrowdFragments.h |
|
| TimeSinceStopped |
float |
Time since the obstacle has not moved based on speed tolerance. |
MassCrowdFragments.h |
|