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API > API/Plugins > API/Plugins/MassCrowd
Data fragment to store the last lane the agent was tracked on.
| Name | FMassCrowdLaneTrackingFragment |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdFragments.h |
| Include Path | #include "MassCrowdFragments.h" |
Syntax
USTRUCT ()
struct FMassCrowdLaneTrackingFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FMassCrowdLaneTrackingFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TrackedLaneHandle | FZoneGraphLaneHandle | MassCrowdFragments.h |