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Structure holding data to associate lane densities to weights so lane selection at intersection could use that to maintain overall density during the simulation
| Name | FMassCrowdLaneDensityDesc |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdSettings.h |
| Include Path | #include "MassCrowdSettings.h" |
Syntax
USTRUCT ()
struct FMassCrowdLaneDensityDesc
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultWeight | float | Default weight of a lane if it has no density tag | MassCrowdSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderColor | FColor | MassCrowdSettings.h |
|
|
| Tag | FZoneGraphTag | Tag representing the lane density. | MassCrowdSettings.h |
|
| Weight | float | Weight associated to the current lane density. | MassCrowdSettings.h |
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