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API > API/Plugins > API/Plugins/MassCrowd
Runtime data associated to entry to a lane that can be opened or closed.
| Name | FCrowdWaitAreaData |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdTypes.h |
| Include Path | #include "MassCrowdTypes.h" |
Syntax
USTRUCT ()
struct FCrowdWaitAreaData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConnectedLanes | TArray< FZoneGraphLaneHandle > | MassCrowdTypes.h | ||
| NumFreeSlots | int32 | MassCrowdTypes.h | ||
| Slots | TArray< FCrowdWaitSlot > | MassCrowdTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumFreeSlots() |
MassCrowdTypes.h | ||
int32 GetNumOccupiedSlots() |
MassCrowdTypes.h | ||
int32 GetNumSlots() |
MassCrowdTypes.h | ||
bool IsFull() |
MassCrowdTypes.h | ||
void Reset() |
MassCrowdTypes.h |