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API > API/Plugins > API/Plugins/MassActors > API/Plugins/MassActors/UMassAgentSubsystem
References
| Module | MassActors |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassAgentSubsystem.h |
| Include | #include "MassAgentSubsystem.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Private/MassAgentSubsystem.cpp |
void OnProcessingPhaseStarted
&40;
const float DeltaSeconds,
const EMassProcessingPhase Phase
&41;
Remarks
Bound to UMassSimulationSubsystem.OnProcessingPhaseStartedDelegate and called before every processing phase start