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API > API/Plugins > API/Plugins/MassActors > API/Plugins/MassActors/UMassActorSpawnerSubsystem
- UMassActorSpawnerSubsystem::SpawnActor()
- UMassLWIClientActorSpawnerSubsystem::SpawnActor()
References
| Module | MassActors |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorSpawnerSubsystem.h |
| Include | #include "MassActorSpawnerSubsystem.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Private/MassActorSpawnerSubsystem.cpp |
virtual ESpawnRequestStatus SpawnActor
&40;
FConstStructView SpawnRequestView,
TObjectPtr< AActor > & OutSpawnedActor
&41; const
Remarks
Actual code that will spawn the actor, overridable by subclass if need to be. spawned actor if succeeded.