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API > API/Plugins > API/Plugins/MassActors > API/Plugins/MassActors/UMassActorSpawnerSubsystem > API/Plugins/MassActors/UMassActorSpawnerSubsystem/ProcessSpawnRequest
References
| Module | MassActors |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorSpawnerSubsystem.h |
| Include | #include "MassActorSpawnerSubsystem.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Private/MassActorSpawnerSubsystem.cpp |
ESpawnRequestStatus ProcessSpawnRequest
(
const FMassActorSpawnRequestHandle SpawnRequestHandle
)
Remarks
Process a valid spawn request indicated by given handle. Can be used to force instant-spawn of an actor provided a valid handle is obtained by calling RequestActorSpawn first. indicates the status of processed spawn request, with ESpawnRequestStatus::None indicating that "something went wrong" and spawning request has not been processed.