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API > API/Plugins > API/Plugins/MassActors > API/Plugins/MassActors/FMassActorFragment
Description
Resets the actor pointed by this fragment, will NOT keep map back in MassActorSubsystem up to date. The user needs to do the map update by hand. Useful in multithreaded environment, to queue the update of the map inside a deferred command
| Name | ResetNoHandleMapUpdate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorSubsystem.h |
| Include Path | #include "MassActorSubsystem.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Private/MassActorSubsystem.cpp |
void ResetNoHandleMapUpdate()