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API > API/Plugins > API/Plugins/MassAIBehavior > API/Plugins/MassAIBehavior/UMassStateTreeProcessor
- UMassSignalProcessorBase::SignalEntities()
- UMassStateTreeProcessor::SignalEntities()
References
| Module | MassAIBehavior |
| Header | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassStateTreeProcessors.h |
| Include | #include "MassStateTreeProcessors.h" |
| Source | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Private/MassStateTreeProcessors.cpp |
virtual void SignalEntities
&40;
FMassEntityManager & EntityManager,
FMassExecutionContext & Context,
FMassSignalNameLookup & EntitySignals
&41;
Remarks
Actual method that derived class needs to implement to act on a signal that is raised for that frame
Parameters
| Name | Description |
|---|---|
| EntitySubsystem | is the system to execute the lambdas on each entity chunk |
| Context | is the execution context to be passed when executing the lambdas |
| EntitySignals | Look up to retrieve for each entities their raised signal via GetSignalsForEntity |