Navigation
API > API/Plugins > API/Plugins/MassAIBehavior > API/Plugins/MassAIBehavior/UMassLookAtProcessor
References
| Module | MassAIBehavior |
| Header | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassLookAtProcessors.h |
| Include | #include "MassLookAtProcessors.h" |
| Source | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Private/MassLookAtProcessors.cpp |
void FindNewGazeTarget
&40;
const UMassNavigationSubsystem & MassNavSystem,
const FMassEntityManager & EntitySubsystem,
const double CurrentTime,
const FTransform & Transform,
FMassLookAtFragment & LookAt
&41; const
Remarks
Selects a nearby target if possible or use a random fixed direction