Navigation
API > API/Plugins > API/Plugins/MassAIBehavior > API/Plugins/MassAIBehavior/Tasks
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeTaskBase
- FMassStateTreeTaskBase
- FMassZoneGraphFindEscapeTarget
References
| Module | MassAIBehavior |
| Header | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/Tasks/MassZoneGraphFindEscapeTarget.h |
| Include | #include "Tasks/MassZoneGraphFindEscapeTarget.h" |
Syntax
USTRUCT (Meta=(DisplayName="ZG Find Escape Target"))
struct FMassZoneGraphFindEscapeTarget : public FMassStateTreeTaskBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FZoneGraphTag | DisturbanceAnnotationTag | ||
| TStateTreeExternalDataHandle< FMassZoneGraphLaneLocationFragment > | LocationHandle | ||
| TStateTreeExternalDataHandle< UZoneGraphAnnotationSubsystem > | ZoneGraphAnnotationSubsystemHandle | ||
| TStateTreeExternalDataHandle< UZoneGraphSubsystem > | ZoneGraphSubsystemHandle |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FStateTreeTaskBase
| Type | Name | Description | |
|---|---|---|---|
| EStateTreeRunStatus | EnterState
(
FStateTreeExecutionContext& Context, |
Called when a new state is entered and task is part of active states. |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| const UStruct * | |||
| bool | Link
(
FStateTreeLinker& Linker |
Called when the StateTree asset is linked. Allows to resolve references to other StateTree data. |
Typedefs
| Name | Description |
|---|---|
| FInstanceDataType |