Navigation
API > API/Plugins > API/Plugins/MassAIBehavior > API/Plugins/MassAIBehavior/Evaluators
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeEvaluatorBase
- FMassStateTreeEvaluatorBase
- FMassComponentHitEvaluator
References
| Module | MassAIBehavior |
| Header | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/Evaluators/MassComponentHitEvaluator.h |
| Include | #include "Evaluators/MassComponentHitEvaluator.h" |
Syntax
USTRUCT&40;Meta&61;&40;DisplayName&61;"Mass ComponentHit Eval"&41;&41;
struct FMassComponentHitEvaluator : public FMassStateTreeEvaluatorBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| TStateTreeExternalDataHandle< UMassComponentHitSubsystem > | ComponentHitSubsystemHandle |
Overridden from FStateTreeEvaluatorBase
| Type | Name | Description | |
|---|---|---|---|
| void | Tick
(
FStateTreeExecutionContext& Context, |
Called each frame to update the evaluator. |
Overridden from FStateTreeNodeBase
| Type | Name | Description | |
|---|---|---|---|
| const UStruct * | |||
| bool | Link
(
FStateTreeLinker& Linker |
Called when the StateTree asset is linked. Allows to resolve references to other StateTree data. |
Typedefs
| Name | Description |
|---|---|
| FInstanceDataType |