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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/UMLDeformerTrainingModel
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerTrainingModel.h |
| Include | #include "MLDeformerTrainingModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerTrainingModel.cpp |
UFUNCTION (BlueprintCallable, Category="Training Data")
void SetNeedsResampling
(
bool bNeedsResampling
)
Remarks
Specify whether we need to resample any cached data or not, because our input assets, or any other relevant settings changed that would invalidate the cached data.