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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/SMLDeformerNewVertexAttributeDia-
Description
When the user pressed Create, which you can check using the return code of ShowModal, then this is the attribute name they entered. It is guaranteed that this attribute is one with a unique name if no other has been created in some other thread or so after the dialog has been created.
| Name | GetAttributeName |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/SMLDeformerNewVertexAttributeDialog.h |
| Include Path | #include "SMLDeformerNewVertexAttributeDialog.h" |
const FString & GetAttributeName() const